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Michael Denhart
Game Designer
Innsmouth Abandoned
Innsmouth Abandoned is an Unreal Tournament Deathmatch level created over a period of 3 weeks. This was a project designed to test the use of pre-made assets and scripting within an older version of Unreal Engine. Level flow optimization as well as ensuring an engaging experience for all players was the key driving force behind the design and pickup placement. I created all world assets to integrate with default Unreal Tournament objects and bots.
Gallery
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