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Game Design

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Shadow and Bone

Pirate Jam July 2024 Entry.

Working with a team of 5 over a two-week period we designed and built this metroidvania game in Unity.

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Norman Rockwell Museum

Using Unreal Engine 5 and the Lumen lighting system we took a proof-of-concept project and recreated the museum as it stands today. 

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NASA Kids

Designed as an interactive experience for ages 8 and up I led a team of 3 designers to bring an engaging and whimsical experience to the game. 

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The House on Ash Street

The House on Ash Street is an original game idea that stems from my love of Horror films and experiences.

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Plague

Originally described as a point and click adventure Plague is a collaborative project that began at the Academy of Art University.

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