Plague
Originally described as a point and click adventure Plague is a collaborative project that began at the Academy of Art University.
NASA Kids
Designed as an interactive experience for ages 8 and up I led a team of 3 designers to bring an engaging and whimsical experience to the game.
The Grade
Created in Unreal Engine 4 this is a stealth level where the player must avoid the evil robots, change their grade, and escape the school.
Norman Rockwell Museum
Using Unreal Engine 5 and the Lumen lighting system we took a proof-of-concept project and recreated the museum as it stands today.
The House on Ash Street
The House on Ash Street is an original game idea that stems from my love of Horror films and experiences.
Innsmouth Abandoned
Innsmouth Abandoned is an Unreal Tournament Deathmatch level created over a period of 3 weeks.