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Michael Denhart

Game Designer

mike@michaeldenhart.com

Michael Denhart-LinkedIn

EXPERIENCE

 

August 2022 – March 2023

Lead Game Designer, Norman Rockwell Museum

Collaborative project in which I led the development team in level design, content development, implementation, and playtest of mechanics for a virtual version of the Norman Rockwell Museum.

 

July 2022 – March 2023

Game Designer, Academy of Art University

Created proof of concept through prototypes and created core systems design for point and click collaborative adventure game prototype using Unreal Engine 5. Optimized and designed project lighting and vfx to ensure cohesive experience polished visuals and retain creative aesthetics and polish to game.

 

August 2021 – August 2022

Lead Game Designer, NASA AMES Research Facility

Led the game design team on a project aimed at creating an educational and interactive experience for all audiences on multiple platforms. Took designs from product conception to final design and build while collaborating with NASA AMES Research Facility.

 

 

 

Education

 

Feb 2018 – March 2023

Bachelor of Fine Arts, Game Development, Academy of Art University

Credential evaluated by Norwegian Directorate for Higher Education and Skills:

Equivalent to Norweigian Bachelor's Degree

SKILLS

 

Project management

Game Design

Communication

Proof of Concept Development

Problem-solving

Management

Copyright 2025 Michael Denhart

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