Michael Denhart
Game Designer
EXPERIENCE
August 2022 – March 2023
Lead Game Designer, Norman Rockwell Museum
Collaborative project in which I led the development team in level design, content development, implementation, and playtest of mechanics for a virtual version of the Norman Rockwell Museum.
July 2022 – March 2023
Game Designer, Academy of Art University
Created proof of concept through prototypes and created core systems design for point and click collaborative adventure game prototype using Unreal Engine 5. Optimized and designed project lighting and vfx to ensure cohesive experience polished visuals and retain creative aesthetics and polish to game.
August 2021 – August 2022
Lead Game Designer, NASA AMES Research Facility
Led the game design team on a project aimed at creating an educational and interactive experience for all audiences on multiple platforms. Took designs from product conception to final design and build while collaborating with NASA AMES Research Facility.
Education
Feb 2018 – March 2023
Bachelor of Fine Arts, Game Development, Academy of Art University
Credential evaluated by Norwegian Directorate for Higher Education and Skills:
Equivalent to Norweigian Bachelor's Degree
SKILLS
Project management
Game Design
Communication
Proof of Concept Development
Problem-solving
Management

