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The Creature

Style: Rigged Game Asset
Platform: PC
Software: ZBrush 2021, Blender 4.4, Unreal Engine 5.5
Development: Active Development
Role: Modeller, Rigger, Programmer
An original creture design for The House on Ash Street. The model was sculpted in ZBrush before imprting to Blender to create the armature and weight paint the mesh. The asset was then imported into Unreal Engine 5.5 where a modular control rig was created to automatically handle leg animations fo rmovement.
Gallery
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