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The Norman Rockwell Museum

Norman Rockwell Museum project in Unreal Engine

Style: First Person, Educational, Utility

Platform: PC

Engine: Unreal Engine 5

Development: August 2022 - March 2023

Role: Lead Designer

For this project I had the honor of leading the design and modelling team to develop and implement mechanics and interactive toolset for curators of Norman Rockwell Museum. Using Unreal Engine 5 and the Lumen lighting system we took a proof-of-concept project and recreated the museum as it stands today. The core of the project is to allow curators of the Norman Rockwell Museum to place and move artwork within the galleries, adjust wall colors, and modify description plaques. They can then save the data to allow conversion to an HTML friendly format and portal where people around the world can access the galleries they curated. 

Gallery

Copyright 2025 Michael Denhart

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